With the latest videos and announcements from GDC ( Game Developers Conference) of EA's next stunning shooter Battlefield 3 due out later this I thought it would be good to touch on the various ways that developers are looking to blur the lines between videogame and real life.
Patrick Bach, a senior game developer at EA's DICE studio in Sweden has been wowing specialist games press journalists with Battlefields incredible visuals emphasising that the game would go a long way towards conveying the feel of battle, the potential pain of a shot fired and the impact of soldiers at war. On top of that it would demonstrate DICE's zeal to present "next gen tech" on a "current gen platform.
Above: A impressive screenshot from Battlefield 3 showing a US Marine standing guard in an Iraqi town
Below: Real Life - A US Army soldier in Agfhanistan
1. Realism: providing players with an immersive experience that delivers true to life visuals, environments, emotions and NPC's that help take the whole experience to another level.
2. Sound Design - For Battlefiled DICE studios joined with the Medal of Honor team to record weapon sounds with the Swedish army when they were out on manoeuvres, allowing them to record the games sound with 84 microphones set up at different points.
3. Character - having a central protagonist that is utterly believable, someone that the player can empathize with at every level, making them almost human in way that these characters live within your game.
4. Story - current events and conflicts provide rich pickings for story and script writers to bring home a truly believable story that sets the scene perfectly.
5. Attention to detail - Architecture, vehicles, weapons, human emotional responses, lighting, physics and artificial intelligence are just some of the elements increasing in complexity as game technology evolves to bring a level of detail never seen before.
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